import java.awt.Point;

public class Main {

	public enum Player {
		PLAYER_NATURAL, PLAYER_ONE, PLAYER_TWO, PLAYER_THREE, PLAYER_FOUR, PLAYER_FIVE, PLAYER_SIX, PLAYER_SEVEN, PLAYER_EIGHT
	}

	public enum Buildings {
		HOUSE, TOWER, ARMORY
	}
	
	/**
	 * @param args
	 */
	public static void main(String[] args) {
		
		Morale m = new Morale(0);
		m.add(6);
		House p = new House();
		Building b = new Building(p, 0, new Point(), Main.Player.PLAYER_ONE);
		
		//simulate "clockpulse"
		for (int i = 0; i < 10; i++) {
			m.timeDrop();
			b.growth();
			m.updatePop(b.getResidents());
		}
		
		System.out.println(b.getResidents());
		System.out.println(m.getMorale());
		
	}

}
